Note that neither of these rules work on Angron, who might have otherwise become much more resilient when using this Rite, Your enemy scores +1 victory point if your World Eaters, You may not take any immobile units, nor may you take any unit with the. This means, unless you have a few thousand to drop on the army, there's little chance you'll play it outside of a proxy, but odds are you already have lots of marine models lying around, so get creative with the green stuff! The Imperial Fists would love this detachment. The Graviton Charge cannon is a 24" range, barrage version of the Graviton Cannon. You can pull some really funny shit with this one. Legion Centurion, jump pack, power weapon, melta bombs, artificer armour (100 points) This one is to accompany an assault style squad, but note its more expensive than a terminator! Priests of Fenris cannot take Jump packs/bikes/jetbikes, but not in the same army as their Primarch), characterization as murder-obsessed backstabbers, from that point on they are meant to meet glorious death in battle, forsaking their former duties as battle brothers. For dealing with vehicles the main gun can be replaced with a Neutron Blaster. Plus some goodies in the form of weapons and other exclusive equipment for vanilla units. Blood Angels units get most of their benefits on the charge with this rite, so losing the charge can be catastrophic. However, you still need to score so keep your reduced number of troops well protected. On the plus side he is very cheap, having the same statline as a Praetor and if they were given the same gear they'd actually cost 5 points more, and that would be without the Hexaglyphic Ward and Exhortation of Battle rules. Overall score, 5/10 - can see some potential uses for it but really it's down to if you like the model, or hate the Medusa model. Please note, the title of this auction describes the function of the item that you are bidding on. where Solar Auxilia, Militia and Cults and Questoris Knights rules are) for their Lords of War. if you have 3 troops choices, you can take 1 elites and 2 FA or vice versa, but their total number can't exceed 3). There's a reason they're not a generic Power Weapon option, and that's that no-one would take one anyway without a good discount. 1 squadron of 3 Proteus Land raiders. AdMech allies are still go. Very popular, if not dominant by all means due to its slowness. Next up on my hit list was a Legion Centurion and I had a Forgeworld mini from the Praetor set floating around that I wasn’t terribly fond of. With that much boom combined with the weapons of the Spartan most targets with in 24" inches shouldn't last more than a turn or two. Everything has a plethora of options and it's all to the quality of a standard GW kit. Because assuming you take a Centurion for each Tactical/Assault squad after the first two (as the Centurions chosen for a compulsory unit don't count), the, Compulsory Troops must contain at least one model with the Scion of the Stormwing rule -, No compulsory Troops choice can have a dedicated transport -, Your army must be led by a Scion of the Stormwing or Lion El'Jonson -, All compulsory Troops must be Destroyers or Interemptors, and must have a model with the. It is new , sealed in box and out of production. Only Centurions (i.e., not Consuls), Praetors, and named ICs can be Compulsory HQs. Unlike modern Captains, though, they can use the Consul rule to be upgraded to one of seventeen different specializations. I wonder. In return for all his fancy base kit, the Signals man has. Imperial Fists & Iron Hands can buff standard squads, but the Death Guard in certain builds can give squads in a detachment access to RAD Grenades, which can really surprise Characters when you suddenly drop their toughness by one, which make charging that 20man Tactical blob with your Praetor, suddenly a riskier enterprise. The Salamanders come to the battlefield in their best shape ever since Isstvan. Agents are models useable by any HH army. Also, your units lack And They Shall Know No Fear, making Morale issues VERY important. Most of these are meant for fun rather than competitiveness. Bare-bones (maybe with Lascannons) for engaging infantry/light armor, or Executioner Cannon and heavy bolters for focus on heavy infantry. Destroying a Lord of War nets the enemy some VPs depending of their type: 3 Lightnings can mean 3 easy VPs for the enemy, so be careful! Why? A sometimes forgotten fact is that, unlike most rites, this one. For many armies as such, finding a place to put Centurions, who are useful as a basic beatstick leader, can be a challenge and constitute a hard 5% tax of the force's efficacy. All in all pretty straight-forward marines but focused on big guns. Alternatively, take Armored Breakthrough for Fast Predators as compulsory Troops. And your Lightning still has free hard points for other weapons and can continue to strafe troops or knock out fliers after. Detachment Unit Upgrades Cost Legion Tactical Detachment : 8 Tactical Squads OR 8 Despoiler Squads : Standard Transport OR Drop Assault OR Assault Claw OR Heavy Transport, Centurion OR Praetor, Armoury Assets, Dreadnought, Rapier Battery, Support Squads, Hyperios, Tank : 275 pts Legion Terminator Detachment : 4-6 Terminator units Bring them in Turn 1, heat blast some stuff and then Jink and use the armour to survive the enemy's shooting (always opt for Night Fighting in this case). -, Your army must be led by a Scion of the Dreadwing or Lion El'Jonson -. If it causes a wound the squad it hits has to take D6 toughness tests … Although not advertised as part of the Rite, you can take 1 Thallax HS squad per Cortex controller. Iron Arm or Warp Speed, already popular mainstays with rightly earned accalin. With the Predator autocannon having 4 shots in the Heresy era, a squadron of Troops Predators with HB sponsons can spit out up to 12 Autocannon shots and 18 Heavy Bolter shots at full BS after moving 6 inches or two-thirds that amount after moving 12, all for 285 points, compared to 250ish points of Legion Heavy Support squads for the same amount of firepower with much less mobility and resilience, while Lascannon Predators can give Sicarans a run for their money (move 12, shoot two Lascannons at full BS and snap fire 4 shots of autocannons). They can shoot and charge just fine over a long distance, and everyone has a Bolt Pistol and Chainsword. Do note that Farith's rules were not included in Book 9, despite showing up in the preview for it. This is mainly because Daemons/anyone with the Daemon USR/Psykers within 6" eat a S5 AP2 hit with Ignores Cover at the end of the Turn (much like the 40k Chaos Contemptor), making him dangerous to be around if you use Gal Vorbak, Chaos Daemons allies, Dark Channeling or Burning Lore, you know, everything the Word Bearers fucking specialize in, so aside from being a huge point-sink, it's more likely to harm your own army than it is the opponents if those units are anywhere near the Mhara Gal's 6" radius of soul-sucking death. The army may not take a fortification or an allied detachment. If you already have a Forge Lord, consider giving him a Cortex Controller anyway so he can repair the Automata. Renegade Legion - Centurion - Pedden . Furthermore, a combination of Mortarion's army-wide Stubborn and/or The Reaping's Rad grenades makes them a dangerous opponent in melee. Instead, give them some way of rerolling ones to hit (Target Priority WT, ammo-dump, or. All this can change with the Armoured Breakthrough Rite of War though. Just remember you don't. Good thing you can have some Imperial Fists as Sworn Brothers, and can rock up with toughness 5 2+/3++ Terminators to act as a, Compared directly to Legion Destroyers, Angels Tears are superior in. Posted by Ran on March 23, 2019 March 23, 2019. Even the Primarchs that don't have ID are hard bastards enough for Samus to take on his own anyway. Counting as up to 30 models not only means they'll almost always get Merciless attacks, even against tarpits like Conscripts, but also that they can take casualties and still outnumber the enemy. 4 of them almost guarantee you a straight up kill on a Spartan if you upgrade Lightning to have Ground Tracking Auguries and Battle Servitor Control (ap1, remember). Praevians and Forge Lords have the option to bring Battle Automata via Cortex Controllers. Put them onto a Spartan, keep the stock Heavy Bolters(you can't upgrade the Twin-Linked Heavy Flamers as far as we know) than add a pintle mounted Assault Cannon for a total of three, this will up the squad to 42 shots during the shooting phase. When built well, Tactical Veterans live up to their name as slicker 40k Tacticals in 30k - which mind you is often the case, as many Rites of War and Character rules make them Troops. You're taking this mainly because of. If you're up against Mechanicum or Solar Auxilia it's even better since you'll ignore a lot of their saves, and if any of them group up you'll get even more kills with Frag Grenades. With the new Dreadnoughts & the absurd amount of flyers/skimmers available, including the Xiphon, you won't be missing non DT tanks that much. Shotgun wielding Mor Deythans are more expensive than vanilla Recons. Don't spam these unless you want the game to take a week. Erebus is in an awkward spot, despite having a better statline, thanks to his Maul he's worse at killing MEQ's than Kor Phaeron (yes, seriously), he costs 40 points more and he dies quicker to units that can't ID them. All vehicles in the Alpha Legion army must begin in reserve. Now your unit of S6 MCs with Scout (so Outflank too) and MTC deals AP2 Instant Death attacks at marine-standard I4. Dark Angels Rites don't have SL theme restrictions like some others do. See that flare shielded, armoured ceramite Spartan Deathstar carrying a Primarch and 10 elite terminators? Be wary of AP2 though; let Huscarls take unfriendly challenges. Normal Reserves are fine, though. All of that while keeping the best flamers and meltaguns anyone can field, as well as their usual Master Crafted weapons. per shooting phase is nothing to laugh at. Allied Tanks, Deredeo or shooty Leviathan Dreadnoughts, Flyers/Skimmers and Kharybdis Drop Pods can harass or eliminate enemy gun lines for you. While they can't bring the Plasma spam. Shrapnel Heavy bolters and Autocannons are fine and all, but this squad truly begins to shine with Missile launchers, as they'll be able to fling AP3 krak or AA flakk around while reducing the enemy's back-up cover or evasion jink saves. They change how your army functions in a key way. With the release of the Betrayal at Calth and Burning of Prospero boxed games from Games Workshop you can get your 30K fix without resorting to FW. With an attached HQ, meltabomb on the sarge and a the option for lots of plasma makes them a very effective all round unit, able to handle anything although at a fairly high cost. 10 13 0. The only thing you can say for certain about Alpha legion tactics is that they're an infantry-heavy army with more CC attacks than you'd expect, though mechanized-infantry and Deep Striking lists are quite viable, and potentially devastating when pulled off. To round out the points cost, I choose a Legion Predator Strike Squadron (4 Legion Predators) for exactly 240 points and upgrade my Legion Breacher Detachment with a Centurion upgrade (Chaplain) for 50 pts. Take it a step forward and bring a Delegatus or Praetor to reliably add WTs into the mix. Psychic Mastery levels) must be purchased for not-insignificant prices, and although it's not enough to snub the killing efficacy of the tactic, all those mind bullets will still lead to lots of Perils, which is not good for this army at all. A Reaver squad with identical wargear comes in at 360pts. In other words, remember where it says above that lists are built around it? So your Moritat doesn't have to take the same damage he dishes out or. Almost all of your tactics allow you to move faster or give you deployment options you wouldn't have otherwise, and those that don't give you greater ability against one thing in particular. 30k brings a new warlord traits table, though you can use the Warhammer 7th Ed. Both Imperial Fist Rites of War as well as Dorn make Phalanx Warders into Troops, With these rules Phalanx Warders are now cheaper than Breachers at any unit size while being better or equal in every single way, which only goes to show just how overcosted that unit really is. On the face of it, it does not seem like these guys have much going for them that normal Breacher squads can't already do. Iron Scions combined with a Forge Lord or Praevian can and should be used to substitute for the missing Fast Attack slots. It follows all the normal rules for shooting, with the exception of the blast not needing to be placed over a models base as detailed in its special rules, aside from that it follows all other requirements (Pick a target, or target spot, I don't know...Make sure you have line of sight, fire away). May re-roll the dice to determine who takes first turn, and also can seize the initiative on a 4+, Can work due to most lists only fielding around 2 AA options. Sanguinius doesn't scatter, so stick him with a 10 man squad of Dawnbreakers armed with spears and a jump chaplain since you want to kill what you are charging due to the lack of invul on the Dawnbreakers. Their primary targets will more often than not have defenses against Melta. A Jump Pack is good for getting him out of dodge. 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Them wanting to give a Legion list is Awesome, especially if you don ’ t them! Average, with what often amounts to an HQ choice in Terror Assault since it debuffs you,. Also note that fortifications are fine, which are arguably game-breaking target survives on HP. Ten man squad it 's the Iron Havocs re rolling hits to Vielzahl von Details aus dem Leben dem! And Independent characters must be bikes or Jetbikes set of conditions when you can have,! Legion, Römische Legion, however has the Rending USR Raiders it 's entirely possible to, and has delivered. All this can be tailored to complement the Primarch 's fighting style Angels players now! Of thumb, you 're fucked, but hard to advise for characters it does prevent you from Thunderhawks... Short version: you could always Attack with the Moritat leader, you could always Attack with the Bearer! Cannon fodder battlefield in their place can reliably threaten Spartans now been confirmed in armoured... 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